Anime Mayhem RPG Project Information
Updated 2011-06-02 18:21.10 (PDT/UTC-0700)

Panda Python client WIP 0.0.2 available Download here.
Panda-AM-0-0-2.zip sha1sum: a1b62b3d9a5166d28b6ef8efe93b80d02bfe15f5

Requires Panda 3D.

In windows the batch file should work.
Otherwise from a command window:
C:\CD PANDA-AM
C:\PPYTHON AMCLIENT.PY
Anime Mayhem Game WIP thumbnail

Anime Mayhem is a CRPG (computer roleplaying game) being developed by myself and others. It is related (but different) to the world in my text-based Anime Mayhem world. Both are under development but my current ideas focus on aspects of the CRPG. The text game died when Ruby's hard drive failed beyond the point of no return and the backup is way too old so development is now fully on the CRPG. Single player first, then work begins on making a full MMORPG (the goal is for the single player game to be a special case MMORPG client where the 'server' as just another process on the same machine implementing the 'single' player world and story). The game itself is composed of a scripting core and a database (basically a big organized filing cabinet is a good metaphor). The new scripting core is database-driven and implements what I call the Domain AI using a semantic network. The Anime Mayhem CRPG will be a contribution to the Open Source Community and will be freely available using the terms of the GNU General Public License (GPL) Version 2.0 (the game will be freely downloadable as will the source to its scripting core and documentation about its use). The client side (that displays the game screen and informs the server of your actions) is looking to have issues with using the GNU General Public License due to the restrictions I have with the game art. I'm allowed to release art to others only as Creative Commons BY-NC-SA (attribution, non-commercial, share-alike) and non-commercial causes issue to GPL licenses of any version. The server which enables most of the game's behavior is fine since it has nothing to do with the art. I'm working on having a Game Guide available after the game's release and in the meantime flattr is available to support continued development of the game, my time (I'm losing my volunteer incentive in order to make more time) and any artists and others working on this game.

I'm reworking the client to work with the Panda3D engine which may be coded using the Python language. Python allows for faster development of the server code and has much easier use of AI libraries such as Orange. It also looks like art does not need to be released with GPL license since art does not fall under that license but only the code itself.

Game code is licensed GPL V3 and the game's art is Creative Commons License (Creative Commons BY-NC-SA).

Currently I'm working on the game engine and character (and model) creation. I'm also working on the character story and backgrounds in more detail to allow me to start working on a more in depth game story as well.


Legal Rambles

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